function ccr_Priest_Fortitude()
	if not ccrPlayerHasBuff(POWER_WORD_FORTITUDE)
	then
		ccrCast(POWER_WORD_FORTITUDE)
		return
	end
end

function ccr_Priest_Inner_Fire()
	if not ccrPlayerHasBuff(INNER_FIRE)
	then
		ccrCast(INNER_FIRE)
		return
	end
end

function ccr_Angelic_Feather()
	if not ccrPlayerHasBuff(ANGELIC_FEATHER)
	and ccrPlayerIsMoving()
	and vUnitSpeed > 8
	then
		ccrCast(ANGELIC_FEATHER)
		return
	end
end

function ccr_Priest_Mindbender()
	if ccrPlayerMana <= 85
	and SpellIsReady(MINDBENDER)
	then
		ccrCast(MINDBENDER)
		return
	end
end


	


	